97 Things Every Software Architect Should Know
by Richard Monson-Haefel
Publisher: O'Reilly 2010
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
Home page url
Download or read it online for free here:
by Christian Siefkes - Siefkes-Verlag
A new mode of production has emerged in the areas of software and content production. This mode, based on sharing and cooperation, has spawned whole mature operating systems such as GNU/Linux as well as innumerable other free software applications.
by Jasmin Blanchette - Trolltech
API is the set of symbols that are available to the users to write their applications. This manual presents the key insights into API design that were discovered through many years of software development on the Qt application development framework.
by Derick Bailey - LosTechies.com
S.O.L.I.D. is a collection of best-practice design principles which can be applied to your design, allowing you to accomplish various desirable goals such as loose-coupling, higher maintainability, intuitive location of interesting code, etc.
by Terry Winograd - Addison-Wesley
In this landmark book, Terry Winograd shows how to improve the practice of software design, by applying lessons from other areas of design to the creation of software. The goal is to create software that works -- really works.