Design Patterns In Python
by Rahul Verma, Chetan Giridhar
Publisher: Testing Perspective 2011
Number of pages: 38
This book is about learning design patterns through the medium of Python language. If you are new to design patterns being a programmer or you want to explore OOP in Python further, this text provides the first building blocks. If you are a tester interested in design of test automation frameworks or thinking about how a single test automation problem could be solved in different ways, this book would prove to be very useful.
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by Al Sweigart - inventwithpython.com
The book teaches complete beginners how to program in the Python programming language. It features the source code to several ciphers and hacking programs for these ciphers. The final chapters cover the modern RSA cipher and public key cryptography.
by Mark Guzdial - Georgia Institute of Technology
Guzdial introduces programming as a way of creating and manipulating media -- a context familiar to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications).
by Harry Percival - O'Reilly Media
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In this book, we are going to learn to make games on the Raspberry Pi with Pygame. We'll look at drawing, animation, keyboard and mouse controls, sound, and physics. This book isn't for absolute programming beginners, but it's not far from it.